Connections
My first attempts as playing online were through the Quake II engine. Back then I was using a 33k dial-up connection. There weren't any local servers running the game so I had to find foreign ones. The ping was relatively horrible and I was dying sooner than spawning! I limited myself to hiding in corners and camping on others which did not make me very popular. So I gave up on the playing.
I tried something less spontaneous - Diablo. The low connection still meant I was lagged... either having monsters dying seconds after being killed or waiting at the edge of the virtual world waiting for the next segment to load.
It was not until I got a 512/128 ADSL connection, and later had it upgraded to 1024/256 connection was I really into playing.
Monday, February 28, 2005
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